This piece turned out to be important because I ended up having to defend the concept of subconscious or intuitive imagery choice for 20 minutes in a critique. Basically, in my school, everyone wants a reason for everything. Why is that tree there? What does it stand for? Why is it a square format instead of rectangular? Why are those stars drawn on top instead of being realistically rendered? Why do you use that brand of brushes? Why do you always wear that purple t-shirt? Why is global peace unattainable?
I'll get back to you on that.
Acrylic on canvas
2004
P.S. The title is from a song called "Call Me Call Me" from the series Cowboy Bebop. Fantastic song. Download it. Now.
this piece has so much feeling i want to cry every time i see it... but keep in mind it is a good cry.
Beautiful.
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his head is filled with Cartoons and fairy tales. And he's trapped inside a dungeon of dolls With smiles on their faces. He's built a pretty cage. His shows on a beautiful stage. With candy coated prison bars. And chains that look like jewelry
i always hated people who overanalyzed art. to me, it really sucks the piece dry of any feeling. as your said, 'intuitive imagery choice.' most of the time i don't know why the hell i put that there, it just seemed to add to what i was trying to say with the picture. stupid people...
Definitely. If art can't be felt, it's obsolete. I think people forget that in an artistic educational community. I love being in art school, but you pay a price for it too.
Thank you, I definitely take that as a compliment. It takes good art to move people, not easy to do. And yes there's a lot of feeling in this one. All of the love and awe I have for your brother is wrapped up in this. (And it's okay if my manifestation of these things makes someone cry; love is a complicated thing, yes?) Anyway he's a fantastic guy. But you know that already
it's the tendency with most institutions. poetry, for example, can lose most, if not all, of it's feeling because of over-analyzation. i definitely think that learning more about your craft can HELP creativity, but if you take it the wrong way, it can most certainly HINDER it, as well.
The 25 semi-finalists for our "Darksiders: Your Last Days" contest have been selected! The ultimate winners will be chosen by Joe Madureira, aka "Joe Mad" of Vigil Games. Check out the awesome semi-finalists to see who made the cut!
This newsletter was "born" back in March 2007, from a conversation between ~Lareth and =FrozenStarRo, who with the help of their friends *Iardacil and =Sylwiaa , wanted to make something to promote known and unknown photomanipulators alike here on DeviantArt. As of September 2009 =ImaginaryRosse joined the project and will be helping us out with the weekly choices. While things have changed over time, the essence of the newsletter is still the same. As of recent, the talented =Behana has joined us in bringing you this weekly newsletter and we are excited to have her on board. This is a special feature, with a selection of 50 manips from the past year that we loved.
Although `DEVlANT joined our community only a year ago, he's made sure to make his mark in as many ways as possible. From extensive bug testing around the site, to heading up the now infamous #devBUG Group, Martin's always eager to get involved. His inquisitive mind and enthusiastic personality is reflected in every part of the community which he reaches out to. Always eager to bring suggestions and feedback to us in a positive way, `DEVlANT shows a maturity way beyond his years. It's with great pleasure that we award very first Deviousness of 2010 t... Read More
Comments
Beautiful.
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his head is filled with Cartoons and fairy tales. And he's trapped inside a dungeon of dolls With smiles on their faces. He's built a pretty cage. His shows on a beautiful stage. With candy coated prison bars. And chains that look like jewelry
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*Deviant-Underground :: ~contestclub
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